2012年9月7日星期五

You should not have to invest time on

Having said that, make it another money damage if individuals really want too.

Make the skills for sale at the instructor for guide just like the way the installed abilities are.

This would offer the center floor that everyone would want. If you want to smash the skills or stage it as you are stabilizing the personality, then do so. However, if you generally want to buy it for an appropriate quantity of guide, then that is your option.
If they don't want to eliminate it, they should at least group the device abilities. Like put swords/maces/staves/daggers etc together and just call it "Weapon Skill".

This way you still have to get it up, but not many periods for every new device that you get.
There should be no charge for changing to a different device, there's too many charges in activity as it is.

You should not have to invest time on end stabilizing up a device skills. It's tedious, it's outrageous.

I believe the fact you should be able to buy your device skills up, but not the outrageous mount prices.

Say your trying to get from position 1 to position 2, have it cost 1 guide. Rank 2 to 3 = 2 guide, Rank 113 to 114 = 1 guide 13 guide. So on and so on.

Some individuals will want to ton every birdwatcher they have and never invest any until the hosts themselves basically topple to dirt and would rather invest the 4 time. Some want to get returning to the real activity. It's their option.
If it isn't removed, I'd like to at least see it combined into less abilities. Taste my ass. You need max device skills to even be on par. It isn't a advantage, doesn't offer itself to any advantages, and just boundaries time invested enjoying the experience.

That being said, I discovered the program fun. When I was stage 20 and new to the experience. At least then it didn't take a lot of your energy and energy at all to change.

没有评论:

发表评论